Welcome to my online Game Concept Art, Illustration, Animation, and 3D modeling portfolio! This site will focus on my traditional fine art skills of drawing, painting, and sculpting coupled with modern 3D and 2D software. The galleries will show how I apply these skills to the areas of concept art, visual development, and design for games, comics, and the entertainment industries. Through the use of 3d modeling and texturing software such as Maya, ZBrush, Mudbox and 3d StudioMax I love creating complicated heroic lead characters, frightening yet endearing villains, and emotive creatures of all shapes and sizes. Because walking can take too long I also love industrial design, in particular creating powerful, burly machines and sleek, sophisticated vehicles.
From character development and storyboards to modeling, texturing, and animation I have a profound love for the process of bringing an idea to life.
I'm in the process of transitioning to the game and comic industries from a long career producing design and animation work for the web, as well as a wide range of graphic design material for print, so please check back often as this site will be updated frequently as I post new character design examples, Illustrations and 3D model teasers from my WickedSaints creator owned multimedia story.
My 3D Artist resume focused on the game and entertainment industries can be found here: (Resume)
For my Web Design, animation and development site, specializing in Drupal, please visit (ArtScientific.com)